Text Decal
Create dynamic, surface-aligned text decals with realistic shading at runtime in Unity

Getting started
- Add
Decal Renderer FeatureandText Decal Renderer Featureto your URP Renderer. - Create a custom
TMP_Font Assetand apply the shaderText Decal/Distance Field SSD [Unlit | URP Lit]to it. - Attach the
Rendering → Text Decalcomponent to a 3D TextMeshPro object, assign the custom font you created, and configure it.